SWTOR’s Downfall: Bad Expansion Writing Jedi Under Siege Wallpaper, image courtesy BioWare.Īdmittedly, the writing for Star Wars: the Old Republic expansions is more of a slow downward slope than an immediate drop-off. Unfortunately, for all the amazing story telling in these stories, it all starts to fall apart in the expansions. Seeing the Sith Empire and Galactic Republic in these incarnations is a lore gold mine. ![]() I genuinely think these stories are worth playing for Star Wars fans. Most of the companions are a joy to get to know and the voice actors did amazing jobs. The companion friendships and romances are all fun to follow. I found the Trooper’s story to be a bit of a slog, along with the Bounty Hunter’s and the Jedi Knight’s – but really, each holds its own. My favorite stories are the Imperial Agent, Sith Inquisitor, and Smuggler. You gain light side and dark side points according to those choices (similar to Knights of the Old Republic). Each class has its own story and its own set of five unique companions. Star Wars the Old Republic’s Greatest Strength: Class Stories Imperial Agent wallpaper, image courtesy BioWare and Wallpaper Abyss.īy far, the best part of SWTOR is the original story. Why are the other options even available if they can’t deliver? BioWare claims they want to update the combat system and gameplay with Legacy of the Sith coming December 14, 2021, but I’m skeptical. The companions are nice but the AI behind them isn’t up to par to do anything other than heal-bot. Crafting is not intuitive and quite annoying, honestly. I mean – we have games like Black Desert Online that get really experimental with their combat systems! Coming back to SWTOR was hard to get used to.Įven simple actions in game like talking to characters feel clunky in SWTOR compared to other games. Why do we need 50 skills that hardly do damage in the name of “balance”? It just feels bad after playing any more modern MMORPGS. However, the awkward skill layouts in a huge skill bar feels cluttered. It feels clunky even compared to its contemporaries like Lord of the Rings Online. As we approach 2022, it has not aged well. Unfortunately, the combat system for Star Wars: the Old Republic felt old at the start of the game. I’ll give BioWare that – they didn’t lock any classes behind a paywall. At least you can choose any class you want. While it adds to the “realism” of the game…well, frankly, I’m not looking for realism in my Star Wars game. Even subscribers have to get each race to level 50 before unlocking them for their “legacy.” It’s disappointing. You are given few options as a free player. Most of them look weird in practice with the “physics.” Females definitely get better hair options, but I barely give them credit there.Īs far as the races go – well. ![]() Additionally, the hair options are terrible. The closest you get is adjusting the “complexion.” Even then, it’s not great. While in other MMORPGs you can make most base models work with tweaking, you don’t even get the option in SWTOR. The face shapes are limited and largely unattractive. Much to my surprise, in my return to the game I found that my memory of character creation in Star Wars: the Old Republic was in fact rose-colored. SWTOR’s Subpar Character Creation SWTOR character creation screen, image courtesy BioWare. Do the pros of the game outweigh the cons? Well…it’s complicated. The lack of quality of life changes really shows, even after playing Guild Wars 2 (which, for reference, only came out a year later). Just an old game that is really starting to show its age. While I had hoped some time and distance would improve my opinion, I only got more frustrated with the plot holes and lack of attention to detail.Īll of that being said, I don’t think SWTOR is a bad game. ![]() I did get through a few class stories, but the story gets far less enjoyable throughout the expansions. I spent move of November playing through a few of the class stories and the Shadow of Revan, Knights of the Fallen Empire, Knights of the Eternal Throne, and Onslaught expansions. As we approach the tenth anniversary of the game, I decided to try playing again this month. BioWare released Star Wars: the Old Republic in December 2011.
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